Mexicali

Equipment
- A Plastic Cup
- 2 Dice
- A drink each
- A table
Setup
Gather all players round the table with a filled drink, placing the cup in the centre with the dice.
Aim of the Game
Guess your rolls correctly or bluff convincingly enough to not drink
How to Play
The game begins by a taking it in turns to shake the two dice in the cup and slap it top-down on the table trapping the dice.
Without letting anybody else see, the player takes a peak at what they’ve rolled and announces their score. Rather than adding the numbers on the dice together to get a score, the numbers are combined with the highest number coming first (e.g. 2 and a 4 makes 42).
The dice are then passed to the next person to roll and announce. The aim is for each roll to be higher than the previous person’s roll.
If the roll is higher than the previous person’s, the dice are announced and passed to the next player.
If the roll is lower, the player can bluff or take 2 sips of their drink.
Once a player has announced, any other player in the group can call their bluff until the next person grabs the cup.
If someones bluff gets called or if someone calls someones bluff incorrectly, that player must down their drink.
This continues until the flow breaks and someone drinks. Then the game starts from the beginning
Rules
- A 2 and a 1 makes a Mexicali and beats all other rolls.
- Once the next person touches the cup, nobody can call the previous roller’s bluff
Special Edition
Bonus Rules
Add these additional rules to the numbers rolled:
- 61 - Everybody drinks
- 31 - Play changes direction
- 11 - Re-roll
Feedback
Got suggestions on how we can improve? Drop us a message through our contact form.